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Geier reach sanitarium
Geier reach sanitarium












geier reach sanitarium

Et voilà, you are done activating the Sanitarium!īut wait- what about Madness? Well, if either player has discarded a card with Madness, it’ll get shunted into exile thanks to the replacement effect on Madness. The easiest way to do this is to have each player select the card they’ll discard, and place it face-down on the table to clearly denote it as ‘the card I will discard’, wait for everyone to have made said choice, and then perform the discard simultaneously. This is so you can’t decide what to discard ‘based’ on what your opponent discarded- you make that choice before you know theirs. Next up is the discard: each player makes their choice in turn order (so AP makes their choice first, then the NAP does the same), and then discard simultaneously. For Geier Reach we’re only drawing one card, but if it told each player to draw 2 cards, the AP would draw both before the NAP draws any, for example. The Sanitarium tells each player to draw a card, but the Comprehensive Rules tell us that when multiple players are instructed to draw a card (like here), the Active Player will perform all their draws first, and then the Non-Active Player does the same (and in multiplayer, the draws are turn order: AP first, then the Non-Active Players in turn order). So how does that work, especially in a Standard with Madness? Who draws first? Can you cast the spell you draw? Let’s break it down.

geier reach sanitarium

Drawing cards is fun, right? Lands that draw cards are even more fun, right? Well, Geier Reach Sanitarium is a fun card! It’s pretty simple on the surface: You can tap it for a colorless mana to cast spells and pay for various things (as is normal for most lands), but you can also use it to spread the love and let everyone do some looting.














Geier reach sanitarium